And the best thing about this already content packed game is. Extra stuff includes collectible cards in levels to unlock stuff in gallery, mahjong and Shang Mu academy, series of mini-challenges so fun that it must be illegal.
Game even occasionally has some clever tricks and strategies to use against them. Enemies and Bosses are the main challenge, though, but even on their worst they seem decent. But what is game without it's meat? Level design here is surprisingly varied and detailed, with lot of interactivity put into worlds. The most important thing, however, is gameplay, which is mix of various classics, without ever using retro-style-indie-game cliches, and it works incredibly fine as long you adjust sensitivity settings to fit your taste. Music and sound effects turn out to be top notch as well. Partly thanks to visuals that actually looked slightly better in-game than elsewhere. Story is not exactly Shakespeare, and voice acting isn't too good, but atmosphere is still both exciting and charming.
Freedom Planet turns out to be latter, thanks to developers paying attention to detail more than i remember seeing in quite long time. Freedom Planet turns out to be latter, thanks to developers paying attention to detail There is good games, and then there is great games. There is good games, and then there is great games.